Last week was cut short because of Mid-Sem break, so there’s only a couple days worth of updates. What I’ve mostly been focusing on is trying to draw out the shells of what I think the new Field Day application should look like. Trying to figure out what which classes to create, and how those classes will communicate with each other. For example, if we want to have a sensor class that will create a new instance each time a sensor is connected with the device. And will that class communicate with the communications library, or will the activity communicate with the communications library?
I’ve also been working on learning more about Fragments and whether or not they will be useful for the application. Should each skin be a fragment? What good does that do?